Some of the low poly characters I did from my time at Semisoft Studios. Azzam, Scatia, and Clowther.
These characters are from Semisoft's game Legrand Legacy, remade in more super deformed / chibi style, for an internal project.
The polycount ranges from 1.5-2k tris.
They all have 1 texture set for the body + weapons, and the faces (except the lion guy) are on another, smaller texture set with transparency.
All textures hand painted in 3DCoat