Some game characters I did from my time at Semisoft Studio.
These characters are from Semisoft Studio developed mobile MOBA game Battle of Satria Dewa.
These two are Bima and Srikandi.
I particularly enjoyed painting Bima's gold armor and the fake reflections on Srikandi's clothes.
Workflow is more or less: Shape block out in Maya -> ZBrush high poly details -> Lowpoly model + UV -> Substance Painter initial bake + Texture -> 3DCoat stylized hand paint
All of them use a 1024x1024 texture set.