The lowpoly cockpit portion of the F-16E Block 60/62 model I did.
Polycount at 26.3k tris, 2 Texture Sets (Albedo, Normals, RMA (roughness, metalness, AO)) + another for displays/ HUD.
Based mostly on photos I found on the internet of the Block 60 cockpit.
Sorry for any inaccuracy, I have no access to the real thing :P
Turnaround Video